Digital storytelling for the Irish Jewish Museum

The deliverable outcome of this practicum is to provide a mobile app which can be used by visitors to the Irish Jewish Museum to elucidate the history of Irish Jewry through narratives which utilise elements of the museum’s display and relates them to themes including the Jewish contribution to culture, politics, and business in Ireland. …

Let’s talk about DA!

“What’s wrong with talking about digital archaeology?” (Huggett, 2016) This was the question posed by Jeremy Huggett in a direct response to Andre Costopoulos’ opening editorial for Frontiers in Digital Archaeology Journal. “I want to stop talking about digital archeology. I want to continue doing archeology digitally”, was Costopoulos’ somewhat wearisome opening sentence. He continues, …

Two Spatial History Projects: 2D & 3D

Part One: Three-Dimensional Project The City and The Rising is an interactive website developed by Noho for Dublin Corporation to mark the centenary of the 1916 Rising. The aim of the site was described by the Lord Mayor of Dublin as “an online experience that is visually striking, emotionally engaging and highly memorable”. (TechCentral) So …

Heritage in the age of digital reproduction

Reproductions of ‘original’ works have always been with us. With the coming of mechanical reproduction such as print and photography, however, the notion that a copy can somehow affect the status of the original was first postulated by Walter Benjamin in 1936 (II) . “Even the most perfect reproduction of a work of art is …

3D Representations of Cultural Heritage & Copyright

The emergent technologies of three-dimensional scanning and printing have become more than visualisation aids in recent years and are fast developing into powerful analysis techniques capable of directing new research avenues. Yet the visual appeal and accessibility of these technologies has also allowed cultural institutions to disseminate knowledge and encourage public engagement in cultural heritage …